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Shaker Design: Out of this World (Book Review)

A review of several books on the Shakers, noting the ways in which they pioneered what we would call today “user-centered design.”

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Design Like da Vinci: Sketching Lessons from the Original Renaissance Man

Michael Gelb’s How to Think Like Leonardo da Vinci, drawing from Leonardo’s sketch-books, provides designers and usability practitioners lessons in better thinking and problem solving.

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Simplicity, Not So Simple: Embracing Deep Gradual Engagement

Simplification is not so simple. Fundamentally, simple is good when it comes to experience design, but there is typically a trade-off.

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From Science Fiction to Science Fact: How Design Can Influence the Future

Science fiction shapes our collective imagination and pushes technology forward. Ultimately, science fiction is a prototyping tool that can impact the science of tomorrow.

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MadLibs for Designers: Ideating Based on User-Generated Scenarios

Struggling to generate novel ideas? Try DesignLibs, a design tool that involves potential users filling missing keywords from a scenario.

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Evil by Design? How Interaction Design Can Lead Us into Temptation

A look at four persuasive design patterns that persuade and entice people to move from browsing to buying, effortlessly.

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Designing for Peace of Mind: Almost Getting to Flow

Following three design principles for flow – meeting user expectations, ensuring status visibility, and eliminating distractions – can lead to users’ peace of mind and engagement.

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Learner Centered Design (Book Review)

A review of Interface Design for Learning by Dorian Peters. Creating designs that transform the user.

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Creativity in Design and UX (Book Review)

A review of Creative Confidence:Unleashing the Creative Potential Within Us All by Tom Kelley and David Kelley. Creativity and design in the user experience.

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Ask Less, Get More: The Behavioral Science of Limiting User Behavior

Limiting the user's behavior in an application might be an effective ways to encourage this behavior. Limits can motivate users to take action.

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Shaker Design: Out of this World (Book Review)

A review of several books on the Shakers, noting the ways in which they pioneered what we would call today “user-centered design.”

View Article

Design Like da Vinci: Sketching Lessons from the Original Renaissance Man

Michael Gelb’s How to Think Like Leonardo da Vinci, drawing from Leonardo’s sketch-books, provides designers and usability practitioners lessons in better thinking and problem solving.

View Article

From Science Fiction to Science Fact: How Design Can Influence the Future

Science fiction shapes our collective imagination and pushes technology forward. Ultimately, science fiction is a prototyping tool that can impact the science of tomorrow.

View Article


MadLibs for Designers: Ideating Based on User-Generated Scenarios

Struggling to generate novel ideas? Try DesignLibs, a design tool that involves potential users filling missing keywords from a scenario.

View Article

Evil by Design? How Interaction Design Can Lead Us into Temptation

A look at four persuasive design patterns that persuade and entice people to move from browsing to buying, effortlessly.

View Article


Creativity in Design and UX (Book Review)

A review of Creative Confidence:Unleashing the Creative Potential Within Us All by Tom Kelley and David Kelley. Creativity and design in the user experience.

View Article

Learner Centered Design (Book Review)

A review of Interface Design for Learning by Dorian Peters. Creating designs that transform the user.

View Article


Designing for Peace of Mind: Almost Getting to Flow

Following three design principles for flow – meeting user expectations, ensuring status visibility, and eliminating distractions – can lead to users’ peace of mind and engagement.

View Article

Ask Less, Get More: The Behavioral Science of Limiting User Behavior

Limiting the user's behavior in an application might be an effective ways to encourage this behavior. Limits can motivate users to take action.

View Article

Design for Chronic Conditions: From Understanding to Innovation

Reviews, interviews, and examinations are important but empathic study is crucial for healthy designers to understand the needs of a patient suffering from chronic conditions.

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